“LION” WIP
I always wanted to have a little bit more control on the muscles and the way they behave, so I have been playing around
a bit and I’ve come up with a different solution for Muscles.
These muscles are patch meshes and use skin wrapp patch modifier.
On the first movie clip you can see muscles in motion with Jiggle effect
The second movie clip shows the actual skin which is skin wrapped to the main mesh and uses Cloth modifier on top of it
and uses all the muscles as collision objects. Almost every muscle uses Sticky mesh group as you can see in the image below.
You can also see the Skin Cloth settings that I used for this mesh. Simulation times were about 6 sec. per frame.
I will be posting soon more movie clips showing the controlls of the muscle and hopefully I finish this pretty soon. |