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                            My Latest Project: Eagle_Man

Finished Compositing of the character showing the process from rigg to skeleton to muscles and finaly to the mesh.
Movie: Walk cycle Composition from rigg to the final mesh   QuickTime Movie: 23 Mb

Since this Character was intented to be a Biped as well I made a simple walk cycle
 to see how he would be walking upright but stay true to his Quadruped character too.
Movie Samples: Front View Walk Cycle: Quicktime Movie: 3.2 Mb
                        Side View Walk Cycle: Quicktime Movie: 3.5 Mb

Sample Movie One: Simple Gorilla Like Walk Cycle. QuickTime Movie: 1.3Mb
Sample Movie Two:Same Walk Cycle different angle. QuickTime Movie: 1.8Mb
Sample Movie Three:Updated with Hair and Muscle Jiggle QuickTime Movie: 3.4Mb
 
 
Experimenting with texture and colors to see which better suits his character.

Zbrush view of the model


Just a few of many Concept Sketches for this Character




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